How was your Thursday?
Welcome, once again, to your weekly pestering. Think of it as training for when you’ll have children of your own asking you questions constantly. At least I only do this once a week! Read the rest of this entry
Yes, my neighbors DO have a statue of a cow in their front yard.
Anyway, as I mentioned last week, I am in the process of bringing about a smooth end to this scenario and starting a new one. However, all is not lost in the land of Grynswald! As the end draws near, chaos will ensue, and I can safely say that those who weather this chaos the best will receive a prize.
Before we go further, however, I regret to inform you of the unfortunate death of….whatever the name of Ace’s character is. Last we left Ace, he was in a less than fortunate situation, being hunted by spies of the republic. They have finally caught up to the poor fellow. RIP. On his body is found a page torn out of a spellbook which has Ace’s handwriting at the top messily writing “Plan!” It outlines a spell which can evidently summon a great beast who will do the summoner’s bidding. He is drawn at the bottom of the page as being a rather large and golden-armored giant man swinging a sword with a mischevious grin. Draco’s spies bring this back to the republic.
REPUBLIC: With the Gnome attack having begun, you have little time to debate what to do with Arthur. But now you have this new spell from Ace while gnomecopters close in. What do you do?
GNOMES/DWARVES: As you rush into the Republic’s camp, taking out their first few lines of defense as gnomebombs reign from the sky, Arthur, who seems to have run away from republican custody, is seen exiting a tent. He sees you and begs for mercy, promising to fight on your side if he is let go. Your thoughts?